export default class DialogDataConst {
    /** 提示要先打开栅栏门*/
    public static open_fence_door = 10001;
    /** 换个角度试一下*/
    public static change_another_angle = 10002;
    /** 门被锁死了*/
    public static door_is_locked = 10003;
    /** 无法拿出*/
    public static unable_take_out = 10004;
    /** 微波炉正被占用*/
    public static weibo_be_stand = 10005;
    /** 门开了*/
    public static open_gate = 10006;
    /** 什么也没有发生*/
    public static nothing_happened = 10007;
    /** 房间太暗了,要先想办法修复电路*/
    public static power_up = 10008;
    /** 沙发好像发生了响动*/
    public static sofa_move = 10009;
    /** 好像有什么东西掉下来了*/
    public static fallen_obj = 10010;
    /** 我现在还爬不上去*/
    public static cant_climp_up = 10011;
    /** 好像有什么东西动了*/
    public static obj_be_moving = 10012;
    /** 需要先把水放掉*/
    public static need_drain = 10013;
    /** 一股腐烂的味道*/
    public static fridge_rot = 10014;
    /** 上锁了*/
    public static locked = 10015;
    /** 密码错误*/
    public static password_fault = 10016;
    /** 门已开启*/
    public static gate_open = 10018;
    /** 门已关闭*/
    public static gate_closed = 10017;
    /** 什么也没有*/
    public static nothing_here = 10019;
    /** 拧掉了一颗螺丝*/
    public static remove_screw = 10020;
    /** 提示碳里有东西*/
    public static get_in_garbon_tip = 10021;
    /** 摇杆提示*/
    public static joystick_tip = 10022;
    /** 棋盘展开了*/
    public static open_chess = 10023;
    /** 电路通了*/
    public static open_circuit = 10024;
    /** 无法打开*/
    public static cannt_open = 10025;
    /** 火烈鸟*/
    public static fire_bird = 10026;
} 